Examples
All 3D models shown here can be created with ObjExImg on a Mac with M1 and just 8GB of RAM. Object photos were taken with the main camera of an iPhone 12 mini. Scene setup and rendering in external applications.
![Rendered model of a Nikon F-301; model created by ObjExImg from a photo series](img/NikonF301.jpg)
Rendered model of a Nikon F-301. Mesh with 550k faces, 8k color map. Note that the shown mesh is purely artistic – the underlying generated and rendered mesh has roughly 20x more faces.
The whole process – from taking the first photo to exporting the generated model – took around 30 minutes. Compare this to building such a model by hand; the various graphics for logos, markings, etc. would probably have been hours alone.
![Rendered model of a rusty piggy bank; model created by ObjExImg from a series of photos](img/PiggyBank_full.jpg)
Piggy Bank, ‘Full’ detail level. 110k faces and 8k maps. Rendered using color and normal maps.
![Rendered model of a rusty piggy bank; model created by ObjExImg from a series of photos](img/PiggyBank_raw.jpg)
Piggy Bank, ‘Raw’ detail level. 560k faces. Rendered using no texture maps – all surface details are part of the mesh geometry.
![Rendered model of a red rubber duck; model created by ObjExImg from a series of photos](img/RubberDuck.jpg)
Rubber Duck. 100k faces, 8k color and normal maps.
![Rendered model of a wooden sculpture; model created by ObjExImg from a series of photos](img/WoodenSculpture.jpg)
Wooden Sculpture. 100k faces, 8k color and normal maps. Reconstruction of fine surface detail from a highly irregular colored and shaped object.
![Rendered model of a textile aircraft safety tag; model created by ObjExImg from a series of photos](img/AircraftSafetyTag.jpg)
Aircraft Safety Tag. 70k faces, 4k color and normal maps.