Examples

All 3D models shown here can be created with ObjExImg on a Mac with M1 and just 8GB of RAM. Object photos were taken with the main camera of an iPhone 12 mini. Scene setup and rendering in external applications.

Rendered model of a Nikon F-301; model created by ObjExImg from a photo series

Rendered model of a Nikon F-301. Mesh with 550k faces, 8k color map. Note that the shown mesh is purely artistic – the underlying generated and rendered mesh has roughly 20x more faces.
The whole process – from taking the first photo to exporting the generated model – took around 30 minutes. Compare this to building such a model by hand; the various graphics for logos, markings, etc. would probably have been hours alone.

Rendered model of a rusty piggy bank; model created by ObjExImg from a series of photos

Piggy Bank, ‘Full’ detail level. 110k faces and 8k maps. Rendered using color and normal maps.

Rendered model of a rusty piggy bank; model created by ObjExImg from a series of photos

Piggy Bank, ‘Raw’ detail level. 560k faces. Rendered using no texture maps – all surface details are part of the mesh geometry.

Rendered model of a red rubber duck; model created by ObjExImg from a series of photos

Rubber Duck. 100k faces, 8k color and normal maps.

Rendered model of a wooden sculpture; model created by ObjExImg from a series of photos

Wooden Sculpture. 100k faces, 8k color and normal maps. Reconstruction of fine surface detail from a highly irregular colored and shaped object.

Rendered model of a textile aircraft safety tag; model created by ObjExImg from a series of photos

Aircraft Safety Tag. 70k faces, 4k color and normal maps.

Download on the Mac App Store