All 3D models shown here can be created with ObjExImg on a Mac with M1 and just 8GB of RAM. Object photos were taken with the main camera of an iPhone 12 mini. Scene setup and rendering in external applications.
Rendered model of a Nikon F-301. Mesh with 550k faces, 8k color map. Note that the shown mesh is purely artistic – the underlying generated and rendered mesh has roughly 20x more faces.
The whole process – from taking the first photo to exporting the generated model – took around 30 minutes. Compare this to building such a model by hand; the various graphics for logos, markings, etc. would probably have been hours alone.
Piggy Bank, ‘Full’ detail level. 110k faces and 8k maps. Rendered using color and normal maps.
Piggy Bank, ‘Raw’ detail level. 560k faces. Rendered using no texture maps – all surface details are part of the mesh geometry.
Rubber Duck. 100k faces, 8k color and normal maps.
Wooden Sculpture. 100k faces, 8k color and normal maps. Reconstruction of fine surface detail from a highly irregular colored and shaped object.
Aircraft Safety Tag. 70k faces, 4k color and normal maps.